The importance of learning style in end-user training
MIS Quarterly
Developing the Blacksburg electronic village
Communications of the ACM
Sustaining mentoring relationships on-line
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Making programming easier for children
The design of children's technology
Transcending the individual human mind—creating shared understanding through collaborative design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Teachers as simulation programmers: minimalist learning and reuse
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Better home shopping or new democracy?: evaluating community network outcomes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing palaver tree online: supporting social roles in a community of oral history
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Community Networks--Lessons from Blacksburg, Virginia
Community Networks--Lessons from Blacksburg, Virginia
Community design of community simulations
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Fun Learning Stagecast Creator: An Exercise in Minimalism and Collaboration
HCC '02 Proceedings of the IEEE 2002 Symposia on Human Centric Computing Languages and Environments (HCC'02)
A Community Learns Design: Towards a Pattern Language for Novice Visual Programmers
HCC '02 Proceedings of the IEEE 2002 Symposia on Human Centric Computing Languages and Environments (HCC'02)
Behaviour & Information Technology - Computer Support for Learning Communities
Fostering an informal learning community of computer technologies at school
Behaviour & Information Technology - Computer Support for Learning Communities
Information and Organization
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We report on the activities and outcomes of two workshops in which middle school students and senior citizens explored, designed, and constructed visual simulations related to community issues. The workshops are part of a larger project, in which we are studying the effects of community-related programming projects and discussion on residents' computer literacy and community involvement. We describe the interactions among participants of varying age, and the simulations that they designed and built. We also discuss the influence of age on participants' reactions to the workshop activities, and consider what implications these findings have for our goal of building and maintaining a cross-generation learning community.