Compilers: principles, techniques, and tools
Compilers: principles, techniques, and tools
VLSI array processors
Low-power architectural design methodologies
Low-power architectural design methodologies
Computers as components: principles of embedded computing system design
Computers as components: principles of embedded computing system design
Image and Video Compression Standards: Algorithms and Architectures
Image and Video Compression Standards: Algorithms and Architectures
Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation
Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation
Low Power Digital CMOS Design
Memory Architecture Exploration for Programmable Embedded Systems
Memory Architecture Exploration for Programmable Embedded Systems
A comparison of block-matching algorithms mapped to systolic-array implementation
IEEE Transactions on Circuits and Systems for Video Technology
A fast hierarchical motion vector estimation algorithm using mean pyramid
IEEE Transactions on Circuits and Systems for Video Technology
Memory power optimization of hardware implementations of multimedia applications onto FPGA platforms
Journal of Embedded Computing - Low-power Embedded Systems
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A memory power optimization and performance exploration methodology based on high-level (C language) code transformations that allows the system designer to explore various data memory power, data memory area and performance trade-offs early in the design process of embedded multimedia systems is introduced. This exploration strategy is introduced for both single and multiprocessor environments. The latter requires partitioning of the application. After employing software transformations, the experimental results, obtained using four well-known motion estimation kernels provide an insight on the performance and energy consumption trade-offs, comparing memory hierarchies for the ARM programmable core and prove the validity of the proposed approach.