INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
User and task analysis for interface design
User and task analysis for interface design
Cirrin: a word-level unistroke keyboard for pen input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Quikwriting: continuous stylus-based text entry
Proceedings of the 11th annual ACM symposium on User interface software and technology
The design and evaluation of a high-performance soft keyboard
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Patterns of entry and correction in large vocabulary continuous speech recognition systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Predicting text entry speed on mobile phones
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Dasher—a data entry interface using continuous gestures and language models
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Movement model, hits distribution and learning in virtual keyboarding
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shorthand writing on stylus keyboard
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Alphabetically constrained keypad designs for text entry on mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Évaluation heuristique d'un clavier virtuel pour la télévision interactive
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Analyzing the input stream for character- level errors in unconstrained text entry evaluations
ACM Transactions on Computer-Human Interaction (TOCHI)
TwoStick: writing with a game controller
GI '07 Proceedings of Graphics Interface 2007
International Journal of Human-Computer Studies
Text Entry Systems: Mobility, Accessibility, Universality
Text Entry Systems: Mobility, Accessibility, Universality
Itone: a japanese text input method for a dual joystick game controller
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Target selection on mobile devices using display segmentation
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Aesthetics and virtual keyboard designs for PDAs
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
Improvised layout of keypad entry system for mobile phones
Computer Standards & Interfaces
Comparing text entry methods for interactive television applications
Proceedings of the seventh european conference on European interactive television conference
Using 3D Touch Interaction for a Multimodal Zoomable User Interface
Proceedings of the Symposium on Human Interface 2009 on ConferenceUniversal Access in Human-Computer Interaction. Part I: Held as Part of HCI International 2009
Cell phone design for teenage use
HCI '08 Proceedings of the Third IASTED International Conference on Human Computer Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
QuickSuggest: character prediction on web appliances
Proceedings of the 19th international conference on World wide web
WeGliss, clavier pour la télévision interactive
Conference Internationale Francophone sur I'Interaction Homme-Machine
Un espace de caractérisation de la télécommande dans le contexte de la télévision interactive
23rd French Speaking Conference on Human-Computer Interaction
Design and implementation of a chorded on-screen keyboard for people with physical impairments
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Relevance of prior experience in MHP based interactive TV services
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Comparison of two text entry methods on interactive TV
Proceedings of the 10th European conference on Interactive tv and video
WeSlide: gestural text entry for elderly users of interactive television
Proceedings of the 11th european conference on Interactive TV and video
ZoomBoard: a diminutive qwerty soft keyboard using iterative zooming for ultra-small devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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With the evolving functionality in television-based (TV-based) information and entertainment appliances, there is an increased need to enable users input text through remote control devices. We present a novel text input method, The Numpad Typer (TNT), for interactive TV, multimedia home terminals or other similar applications. Embodied in a TV remote control and guided by a visual map on the TV screen, TNT was designed for consistent spatial Stimuli-Response (S-R) compatibility and consistency of use. Five users tested TNT in ten sessions of 45-minutes. This initial investigation showed that users on average could type 9.3 and 17.7 correct words per minute with TNT doing the slowest and the fastest session respectively. The study also showed that the users found the TNT method easy to grasp and fun to use. Subjectively the participants felt they mastered the method rather quickly in comparison to their actual speed improvement.