At home with the technology: an ethnographic study of a set-top-box trial
ACM Transactions on Computer-Human Interaction (TOCHI)
Hedonic and ergonomic quality aspects determine a software's appeal
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
A personalized television listings service
Communications of the ACM
SmartSkip: consumer level browsing and skipping of digital video content
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The usability of everyday technology: emerging and fading opportunities
ACM Transactions on Computer-Human Interaction (TOCHI)
Usability Engineering
Interactive Television Trials and Marketplace Experiences
Multimedia Tools and Applications
Buddies in a box: animated characters in consumer electronics
Proceedings of the 8th international conference on Intelligent user interfaces
Proceedings of the 8th international conference on Intelligent user interfaces
IEEE Software
Content management for electronic music distribution
Communications of the ACM - Digital rights management
The digital set-top box as a virtual channel provider
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Communications of the ACM - A game experience in every application
Towards optimal navigation through video content on interactive TV
Interacting with Computers
Coping with TiVo: opportunities of the networked digital video recorder
Telematics and Informatics
Learn and play with interactive TV
Computers in Entertainment (CIE) - Interactive TV
Evaluating the impact of different virtual characters in product recommendations
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Designing new interfaces for digital interactive television usable by older adults
Computers in Entertainment (CIE) - Social television and user interaction
Interaction Design in Television Voting: A Usability Study on Music TV and Input Devices
EUROITV '08 Proceedings of the 6th European conference on Changing Television Environments
Balancing the power of multimedia information retrieval and usability in designing interactive tv
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
Do learning styles influence the way students perceive interface agents?
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
Proceedings of the seventh european conference on European interactive television conference
The Evolution of TV Systems, Content, and Users Toward Interactivity
Foundations and Trends in Human-Computer Interaction
Interactive TV design that blends seamlessly with everyday life
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Time warp sports for internet television
ACM Transactions on Computer-Human Interaction (TOCHI)
Browsing large personal multimedia archives in a lean-back environment
MMM'10 Proceedings of the 16th international conference on Advances in Multimedia Modeling
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Computer-mediated television brings new requirements for user interface design and evaluation, since interactive television applications are deployed in a relaxed domestic setting and aim to gratify the need for entertainment. Digital video recorders, the generation of custom computer graphics on each digital set-top box, and the introduction of new advertising formats are important issues for research and practice. We explore the employment of an animated character and the dynamic insertion of advertising in the design of an intuitive user interface for interactive music-video television. We found that the animated character and the skippable videoclip feature seamlessly enhanced consumer satisfaction, as shown by affective usability questionnaires.