Visualization, virtual reality, and animation within the data flow model of computing
ACM SIGGRAPH Computer Graphics - Special focus: modular visualization environments (MVEs)
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Practical Point-in-Polygon Tests Using CSG Representations of Polygons
ALENEX '99 Selected papers from the International Workshop on Algorithm Engineering and Experimentation
Parallel ray tracing on a chip
Practical parallel rendering
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
A framework for bounded-time collision detection in haptic interactions
Proceedings of the ACM symposium on Virtual reality software and technology
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Fast, minimum storage ray/triangle intersection
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Improving Lagrangian methods: toward an agent-particle based method
Proceedings of the 2nd International Conference on Simulation Tools and Techniques
Technical section: Point in solid strategies
Computers and Graphics
A robust segment/triangle intersection algorithm for interference tests. Efficiency study
Computational Geometry: Theory and Applications
An efficient intersection algorithm design of ray tracing for many-core graphics processors
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging
Fast ray-triangle intersection computation using reconfigurable hardware
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Interactive hydraulic erosion using CUDA
ICCVG'10 Proceedings of the 2010 international conference on Computer vision and graphics: Part I
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
GPU ray tracing: comparative study on ray-triangle intersection algorithms
Transactions on Computational Science XIX
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