Where on-line meets on the streets: experiences with mobile mixed reality games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing the spectator experience
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
Designing interactive environments for outdoors gaming and play
CHI '06 Extended Abstracts on Human Factors in Computing Systems
The aesthetics of emergence: Co-constructed interactions
ACM Transactions on Computer-Human Interaction (TOCHI)
Design for social interaction through physical play in diverse contexts of use
Personal and Ubiquitous Computing
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