ACM SIGGRAPH 2005 Papers
Taming liquids for rapidly changing targets
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Free and shape-controlled flows of smoke
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Controlling liquids using pressure jump
ACM SIGGRAPH 2006 Sketches
Detail-preserving fluid control
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Path-based control of smoke simulations
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Stable and efficient miscible liquid-liquid interactions
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Feedback control of cumuliform cloud formation based on computational fluid dynamics
ACM SIGGRAPH 2008 papers
Detail-preserving fluid control
Graphical Models
Guide shapes for high resolution naturalistic liquid simulation
ACM SIGGRAPH 2011 papers
Preview-based sampling for controlling gaseous simulations
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Pattern-guided smoke animation with lagrangian coherent structure
Proceedings of the 2011 SIGGRAPH Asia Conference
Controllable simulation of particle system
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
Controllable multi-phase smoke with lagrangian particles
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Synthesizing waves from animated height fields
ACM Transactions on Graphics (TOG)
Controlling liquids using meshes
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
Controlling liquids using meshes
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Automated sampling and control of gaseous simulations
The Visual Computer: International Journal of Computer Graphics
Target particle control of smoke simulation
Proceedings of Graphics Interface 2013
Technical Section: A unified smoke control method based on signed distance field
Computers and Graphics
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We propose a new fluid control technique that uses a geometrically induced potential field. Instead of optimizing the control forces exerted at each frame, as was done in previous work, a potential is added as an extra dimension to the simulation space which coerces the fluid inside this space to form the target shape. This type of shape control requires practically no additional computing by the Navier-Stokes solver at run-time, and adds little overhead to implementation. The confinement potentials are induced from geometric information given by animators, and so the control forces that take fluids to a lower potential can be decided in a preprocessing step. We show that a slightly generalized Navier-Stokes equation for fluids in potential fields can be simulated without changing the solver itself. A harmonic potential function can be quickly found with the Poisson solver which is already implemented as a part of the Navier-Stokes solver. 2 and 3 dimensional flows designed by common methods such as hand drawing, traditional shape modeling and key-framing, can be animated efficiently with our control technique. Copyright © 2004 John Wiley & Sons, Ltd.