SIGDOC '99 Proceedings of the 17th annual international conference on Computer documentation
Mobile Internet Usability: What Can 'Mobile Learning' Learn from the Past?
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
Evaluating WAP Usability: "What Usability?"
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
Evaluating Contextual Information for Wearable Computing
ISWC '02 Proceedings of the 6th IEEE International Symposium on Wearable Computers
Interface design for mobile commerce
Communications of the ACM - Mobile computing opportunities and challenges
Understanding usability in mobile commerce
Communications of the ACM - Mobile computing opportunities and challenges
Designing mobile commerce applications
Communications of the ACM - Mobile computing opportunities and challenges
Evolution of mobile location-based services
Communications of the ACM - Mobile computing opportunities and challenges
Integrating Wireless Sensor Networks with the Grid
IEEE Internet Computing
CARISMA: Context-Aware Reflective mIddleware System for Mobile Applications
IEEE Transactions on Software Engineering
User Interface for a PCS Smart Phone
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
Australian case studies in mobile commerce
Journal of Theoretical and Applied Electronic Commerce Research
A Study on the Compatibility of Ubiquitous Learning (u-Learning) Systems at University Level
UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
European Conference on Cognitive Ergonomics: Designing beyond the Product --- Understanding Activity and User Experience in Ubiquitous Environments
A case study on effective application of inquiry methods to find out mobile phone's new function
Proceedings of the 2007 conference on Human interface: Part I
Usability improvements for WLAN access
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
USAB'10 Proceedings of the 6th international conference on HCI in work and learning, life and leisure: workgroup human-computer interaction and usability engineering
A Meta-Analytical Review of Empirical Mobile Usability Studies
Journal of Usability Studies
On context-sensitive usability evaluation in mobile HCI
Journal of Mobile Multimedia
A usability study of a mobile content sharing system
Journal of Mobile Multimedia
Assessing use intention and usability of mobile devices in a hybrid environment
TPDL'11 Proceedings of the 15th international conference on Theory and practice of digital libraries: research and advanced technology for digital libraries
Deployment and Success Factors for the Mobile Internet: A Case Study Approach
International Journal of Technology Diffusion
M-Commerce usability: an explorative study on turkish private shopping apps and mobile sites
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: web, mobile, and product design - Volume Part IV
Multimedia Tools and Applications
Hi-index | 0.00 |
This paper discusses the effect of context on mobile usability, proposes an expanded model of mobile application context, and conducts an empirical study to test a number of hypotheses concerning the use of software implementation technology and location context in mobile applications. Four different application types (PC web based, PC device based, mobile web based and mobile device based) were tested using a within-subjects repeated-measures design. The results demonstrate that by utilising client side processing and location context, the mobile device based application is able to achieve objective performance and subjective usability measures comparable to those of the PC based versions, despite the limited input and display capabilities of the mobile device. Conversely, the mobile web based application, which was unable to take advantage of location context or client-side application code, showed the lowest quantitative performance.