Several devils in the details: making an AR application work in the airplane factory
IWAR '98 Proceedings of the international workshop on Augmented reality : placing artificial objects in real scenes: placing artificial objects in real scenes
Design of a Component-Based Augmented Reality Framework
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
3D location-pointing as a navigation aid in Virtual Environments
Proceedings of the working conference on Advanced visual interfaces
International Journal of Human-Computer Studies
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Usability recommendations in the design of mixed interactive systems
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Proceedings of the 2007 conference on Human interface: Part II
Mobile information presentation schemes for supra-adaptive logistics applications
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
An augmented interface to audio-video components
Proceedings of the International Working Conference on Advanced Visual Interfaces
Analytic review of usability evaluation in ISMAR
Interacting with Computers
Automatic on-the-fly extrinsic camera calibration of onboard vehicular cameras
Expert Systems with Applications: An International Journal
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With recent advances of Head-up Display technology in cars, Augmented Reality becomes interesting in supporting the driving task to guide a driver's attention. We have set up an experiment to compare two different approaches to inform the driver about dangerous situations around the car. One approach used AR to visualize the source of danger in the driver's frame of reference while the other one presented information in an exocentric frame of reference. Both approaches were evaluated in user tests.