Xbox 360 System Architecture

  • Authors:
  • Jeff Andrews;Nick Baker

  • Affiliations:
  • Microsoft Corp.;Microsoft Corp.

  • Venue:
  • IEEE Micro
  • Year:
  • 2006

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Abstract

The authors talk about the Xbox 360's high-level technical requirements, a short system overview, and details of the CPU and the GPU. They describe their architectural trade-offs and summarize the system's software programming support.