The children's machine: rethinking school in the age of the computer
The children's machine: rethinking school in the age of the computer
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
Things that make us smart: defending human attributes in the age of the machine
Things that make us smart: defending human attributes in the age of the machine
Context and consciousness: activity theory and human-computer interaction
Context and consciousness: activity theory and human-computer interaction
Activity theory and human-computer interaction
Context and consciousness
Computer-mediated activity: functional organs in social and developmental contexts
Context and consciousness
“Thick” authenticity: new media and authentic learning
Journal of Interactive Learning Research
Changing minds: computers, learning, and literacy
Changing minds: computers, learning, and literacy
Writing Space: The Computer HyperText, and the History of Writing
Writing Space: The Computer HyperText, and the History of Writing
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence
Natural-Born Cyborgs: Minds, Technologies, and the Future of Human Intelligence
What Video Games Have to Teach Us About Learning and Literacy
What Video Games Have to Teach Us About Learning and Literacy
Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
Artificial Life
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In this paper, we argue that this distinction between CSCL and HCI is based on a particular understanding of the relationship between humans and computers---and more generally between humans and their tools in activity systems. We draw on work by Shaffer and Kaput (1999), Clark (2003), and Latour (1996a; 1996b; 1996c) to conduct a thought experiment, extending the analytical reach of activity theory (Nardi, 1996b), mediated action (Wertsch, 1998) and distributed cognition (Pea, 1993) by adopting a stronger form of the concepts of distribution and mediation in the context of cognitive activity. For rhetorical purposes, we posit this stronger form of the distribution of intelligence across persons and objects as a theory of distributed mind. Our purpose in describing a theory of distributed mind as an extension of (but not replacement for) extant sociocultural theories on this 10th anniversary of the International Conference on Computer Supported Collaborative Learning is to problematize for the field its current focus on human collaboration as supported by computers. We are concerned that a field focusing on the interactions of humans will overlook the ways in which meaningful cognitive (and therefore pedagogical) activity is distributed among human and non-human agents within activity systems. We argue that all computer-supported learning is fundamentally collaborative---whether or not the computer is supporting the interaction of persons in the learning process. The consequences of such a move are a call for a tighter integration of the fields of CSCL and HCI, and a more powerful framework to help guide pedagogical choices in an age marked by rapid expansion of powerful cognitive technologies.