The worldwide use of computers: a description of main trends
Computers & Education
Computers and Classroom Culture
Computers and Classroom Culture
Educational Computing and Problem Solving
Educational Computing and Problem Solving
Development of problem solving skills and creativity through distance teaching of programming
TeleTeaching '93 Proceedings of the IFIP TC3 Third Teleteaching Conference
Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
Informatics olympiads: challenges in programming and algorithm design
ACSC '08 Proceedings of the thirty-first Australasian conference on Computer science - Volume 74
Bebras International Contest on Informatics and Computer Literacy: Criteria for Good Tasks
ISSEP '08 Proceedings of the 3rd international conference on Informatics in Secondary Schools - Evolution and Perspectives: Informatics Education - Supporting Computational Thinking
Sustaining Informatics Education by Contests
ISSEP '10 Proceedings of the 4th International Conference on Informatics in Secondary Schools - Evolution and Perspectives: Teaching Fundamentals Concepts of Informatics
The beaver contest: attracting youngsters to study computing
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
Introducing students to computer science with programmes that don't emphasise programming
Proceedings of the 16th annual joint conference on Innovation and technology in computer science education
Reflections on outreach programs in CS classes: learning objectives for "unplugged" activities
Proceedings of the 43rd ACM technical symposium on Computer Science Education
A master class software engineering for secondary education
ISSEP'06 Proceedings of the 2006 international conference on Informatics in Secondary Schools - Evolution and Perspectives: the Bridge between Using and Understanding Computers
Overcoming obstacles to CS education by using non-programming outreach programmes
ISSEP'11 Proceedings of the 5th international conference on Informatics in Schools: situation, Evolution and Perspectives
ISSEP'11 Proceedings of the 5th international conference on Informatics in Schools: situation, Evolution and Perspectives
Categorization of pictures in tasks of the bebras contest
ISSEP'13 Proceedings of the 6th international conference on Informatics in Schools: Situation, Evolution, and Perspectives
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Computers, information and communication technology (ICT) are more and more involved in the education process. Students should learn to use information technologies (IT) in a suitable, effective way, and when learning any subject they should be capable to implement computer facilities and thus develop their learning methods. Competitions are an excellent tool to achieve these goals. Competitions play an important role as a source of inspiration and innovation - youngsters are attracted by competitions, they get easier involved in such an activity, more willingly discuss and become more active. IT contests may be a key to the potential of new knowledge and an attractive way of binding up technology and education.Interest in competitions essentially depends on problems. Really, choosing and developing interesting tasks (problems) is one of the most important issues bringing students into competitions. Attraction, invention, tricks, surprise should be desirable features of each problem presented to competitors. The problems have to be carefully selected, taking into account the different aspects of each problem. IT competitions should encourage students to think about computer science and to understand what it can be.Introduction to computers, learning by using ICT are the actions aimed at solution and analysis of particular problems. Before starting IT competitions, tasks must be planned very carefully and based on some theoretical analysis. The main attention is paid to develop some criteria for creating as well as selecting tasks.The history of the Lithuanian IT competition named "Beaver" started on October 21, 2004. Approximately 3500 students from about 150 comprehensive schools were involved in it. Afterwards, the workshop of participants from several foreign countries was held and building of a framework of the international "Beaver" competition was started. The paper deals with theoretical and practical issues of developing new kinds of competition in IT in Lithuania, called "Beaver".