Communication and Trust in Global Virtual Teams
Organization Science
The reuse of knowledge in ripple-down rules knowledge-based systems
The reuse of knowledge in ripple-down rules knowledge-based systems
Trust in Virtual Teams: Towards an Integrative Model of Trust Formation
HICSS '04 Proceedings of the Proceedings of the 37th Annual Hawaii International Conference on System Sciences (HICSS'04) - Track 1 - Volume 1
Improving the coordination of collaborative learning with process models
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Problem-based learning online: multiple perspectives on collaborative knowledge construction
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Designing collaborative learning systems: current trends & future research agenda
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
Analyzing and supporting collaboration in cooperative computer-mediated communication
CSCL '05 Proceedings of th 2005 conference on Computer support for collaborative learning: learning 2005: the next 10 years!
An Intelligent Web-Based Learning System for Group Collaboration Using Contracts
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Co-learn: collaborative learning engine a vision for pervasive collaboration in e-learning
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: applications and services
The big five and visualisations of team work activity
ITS'06 Proceedings of the 8th international conference on Intelligent Tutoring Systems
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Individuals are increasingly required to join as teams to complete online tasks. This impacts education in three ways. Firstly teachers increasingly set collaborative online tasks for students when teaching curriculum. Secondly individuals need to learn online collaboration skills. Finally, collaborative knowledge creation and innovation can occur when team members take risks. Educationally sound software must promote a psychologically secure environment. Software currently available for online learning and collaboration is predominantly task-based and does not support personal and social aspects of team interaction. Computer Supported Collaborative Learning (CSCL) and Computer Supported Collaborative Work (CSCW) communities are actively researching team interaction. Time Interaction and Performance (TIP) theory, while providing some framework for understanding interaction, does not recognise the unpredictability of team processes. This paper describes software which is hypothesised to support the education and performance of online team members. The software captures democratically created symbolic interaction rules and monitors indicators of the team's interaction. If the conditions are met for the rules to fire, the software enacts the rule consequent. The software, based on a model-free expert system, will accommodate emergent team interaction patterns and provide evolutionary, analytical feedback to both team members and researchers. Constructivist principles of activity and metacognition underlie the validity of this as an educational tool.