3D MURALE: a multimedia system for archaeology
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Presenting route instructions on mobile devices
Proceedings of the 8th international conference on Intelligent user interfaces
Archeoguide: An Augmented Reality Guide for Archaeological Sites
IEEE Computer Graphics and Applications
Archeoguide: An Augmented Reality Guide for Archaeological Sites
IEEE Computer Graphics and Applications
ARCO " An Architecture for Digitization, Management and Presentation of Virtual Exhibitions
CGI '04 Proceedings of the Computer Graphics International
DART: a toolkit for rapid design exploration of augmented reality experiences
Proceedings of the 17th annual ACM symposium on User interface software and technology
Combining multimedia resources for an engaging experience of cultural heritage
Proceedings of the 2010 ACM workshop on Social, adaptive and personalized multimedia interaction and access
Involving end users to create software supporting visits to cultural heritage sites
Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity
Enriching Archaeological Parks with Contextual Sounds and Mobile Technology
ACM Transactions on Computer-Human Interaction (TOCHI)
Multimedia information delivery on mobile cultural applications
UAHCI'13 Proceedings of the 7th international conference on Universal Access in Human-Computer Interaction: applications and services for quality of life - Volume Part III
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Recent advances in augmented reality and portable systems bring us closer to the introduction of such advanced technologies in everyday routine of cultural heritage sites, providing an extremely helpful means of disseminating and communicating information to the visitors of such sites. Portable multimedia guides are already a reality, while fixed-position AR has also found its way to various sites. So far the focus has always been on the terminal device capabilities and functions, while the infrastructure necessary to support the daily routine was somehow neglected. In this paper we will present a complete systemic approach introducing a set of components we deem necessary for the successful introduction of AR in such sites.