The perceptual structure of multidimensional input device selection
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The WebBook and the Web Forager: an information workspace for the World-Wide Web
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Rockin'Mouse: integral 3D manipulation on a plane
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Usability analysis of 3D rotation techniques
Proceedings of the 10th annual ACM symposium on User interface software and technology
The structure of object transportation and orientation in human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The VideoMouse: a camera-based multi-degree-of-freedom input device
Proceedings of the 12th annual ACM symposium on User interface software and technology
The Task Gallery: a 3D window manager
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ToolStone: effective use of the physical manipulation vocabularies of input devices
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Immersion of Xwindow applications into a 3D workbench
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 18th annual ACM symposium on User interface software and technology
A two-ball mouse affords three degrees of freedom
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Palettes satellitaires: faciliter les changements d'outils avec la rotation de la souris
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
The design of a computer mouse providing three degrees of freedom
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Nearly-integral manipulation of rotary widgets
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
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We present an interaction technique based on a yawing mouse (a device that senses the yaw orientation), designed for integral manipulation of 3D desktop windows in a three degrees-of-freedom space. We describe the construction of a prototype. A pilot study is conducted in order to investigate the performance gain expected with the yawing mouse. We then discuss some aspects of the form factors of devices intended to this kind of task.