People and computers: designing for usability
Proceedings of the Second Conference of the British Computer Society, human computer interaction specialist group on People and computers: designing for usability
People interact through computers not with them
Interacting with Computers
Conceptions of the discipline of HCI: craft, applied science, and engineering
Proceedings of the fifth conference of the British Computer Society, Human-Computer Interaction Specialist Group on People and computers V
The third role—the naturalistic knowledge engineer
Knowledge elicitation: principle, techniques and applications
Importance of failure analysis for human-computer interface design
Interacting with Computers
HCI: the search for solutions (panel)
HCI'92 Proceedings of the conference on People and computers VII
Research and the Design of Human-Computer Interactions or 'What Happend to Validation?'
HCI 97 Proceedings of HCI on People and Computers XII
Proceedings of the Working Conference on Advanced Visual Interfaces
Usability professionals-current practices and future development
Interacting with Computers
Exploring virtual team-working effectiveness in the construction sector
Interacting with Computers
Discussion: Reactionary reactions to altering activity theory
Interacting with Computers
Applying HTA method to the design of context-aware indoor navigation for the visually-impaired
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
HCD 09 Proceedings of the 1st International Conference on Human Centered Design: Held as Part of HCI International 2009
Human-computer interaction: A stable discipline, a nascent science, and the growth of the long tail
Interacting with Computers
Model-based user interface design in the context of workflow models
TAMODIA'07 Proceedings of the 6th international conference on Task models and diagrams for user interface design
International Journal of Human-Computer Studies
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It is argued that the engineering discipline of human-computer interaction (HCI) has developed over the last couple of decades in an ad hoc manner, driven by the need to solve real problems, rather than being informed by high level, general theories of the discipline. A retrospective role for general HCI theories is suggested. A start at such a general theory, which must be simple and able to encompass all the discipline of HCI's activities, is proposed, based on the concept of tasks. Tasks are characterised as the means by which work is performed. A general systems modelling approach is introduced which divides the assumed world it models into work systems and the application domains that are changed by work performance. The role of different work systems, defined by their differing boundaries and goals, to define different subtasks is introduced and illustrated with a number of simple examples.