The Xerox Star: A Retrospective
Computer
Distributed artificial intelligence: vol. 2
Conceptions of the discipline of HCI: craft, applied science, and engineering
Proceedings of the fifth conference of the British Computer Society, Human-Computer Interaction Specialist Group on People and computers V
Specifying relations between research and the design of human-computer interactions
International Journal of Human-Computer Studies - Special issue: the role of cognitive science in human-computer interaction
Technomethodology: paradoxes and possibilities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Web page design: implications of memory, structure and scent for information retrieval
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The invisible future
Technology as Experience
An explorative analysis of user evaluation studies in information visualisation
Proceedings of the 2006 AVI workshop on BEyond time and errors: novel evaluation methods for information visualization
Tasks for and tasks in human-computer interaction
Interacting with Computers
Cultural commentators: Non-native interpretations as resources for polyphonic assessment
International Journal of Human-Computer Studies
Usability evaluation methods in practice: understanding the context in which they are embedded
Proceedings of the 14th European conference on Cognitive ergonomics: invent! explore!
International Journal of Human-Computer Studies
HCI... not as it should be: inferential statistics in HCI research
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 1
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Some celebratory HCI reflections on a celebratory HCI festschrift
Interacting with Computers
Mobile user experience in a mlearning environment
SAICSIT '10 Proceedings of the 2010 Annual Research Conference of the South African Institute of Computer Scientists and Information Technologists
Towards a conceptual framework for interaction design for the pragmatic web
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
Providing assistance to older users of dynamic Web content
Computers in Human Behavior
Web science and human-computer interaction: when disciplines collide
Proceedings of the 3rd Annual ACM Web Science Conference
Purposeful gaming & socio-computational systems: a citizen science design case
Proceedings of the 17th ACM international conference on Supporting group work
Action graphs and user performance analysis
International Journal of Human-Computer Studies
Landscapes, Long Tails and Digital Materialities: Implications for Mobile HCI Research
International Journal of Mobile Human Computer Interaction
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems
Complementing text entry evaluations with a composition task
ACM Transactions on Computer-Human Interaction (TOCHI)
Hi-index | 0.00 |
This paper represents a personal view of the state of HCI as a design discipline and as a scientific discipline, and how this is changing in the face of new technological and social situations. Going back 20years a frequent topic of discussion was whether HCI was a 'discipline'. It is unclear whether this was ever a fruitful topic, but academic disciplines are effectively about academic communities and there is ample evidence of the long-term stability of the international HCI/CHI community. However, as in computer 'science', the central scientific core of HCI is perhaps still unclear; for example, a strength of HCI is the closeness between theory and practice, but the corresponding danger is that the two are often confused. The paper focuses particularly on the challenge of methodological thinking in HCI, especially as the technological and social context of HCI rapidly changes. This is set alongside two other challenges: the development of reliable knowledge in HCI and the clear understanding of interlinked human roles within the discipline. As a case study of the need for methodological thinking, the paper considers the use of single person studies in research and design. These are likely to be particularly valuable as we move from a small number of applications used by many people to a 'long tail' where large numbers of applications are used by small numbers of people. This change calls for different practical design strategies; focusing on the peak experience of a few rather than acceptable performance for many. Moving back to the broader picture, as we see more diversity both in terms of types of systems and kinds of concerns, this may also be an opportunity to reflect on what is core across these; potential fragmentation becoming a locus to understand more clearly what defines HCI, not just for the things we see now, but for the future that we cannot see.