Project GROPEHaptic displays for scientific visualization
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Effective sounds in complex systems: the ARKOLA simulation
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Techniques for low cost spatial audio
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Listening to the turbulence: an example of scientific audiolization
Multimedia interface design
The design and evaluation of an auditory-enhanced scrollbar
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Water on tap: the use of virtual reality as an educational tool
Water on tap: the use of virtual reality as an educational tool
Using earcons to improve the usability of tool palettes
CHI 98 Cconference Summary on Human Factors in Computing Systems
A Shared Virtual Environment for Exploring and Designing Molecules
Communications of the ACM
Godel, Escher, Bach: An Eternal Golden Braid
Godel, Escher, Bach: An Eternal Golden Braid
Data Sonification and Sound Visualization
Computing in Science and Engineering
Using Earcons to Improve the Usability of a Graphics Package
HCI '98 Proceedings of HCI on People and Computers XIII
Presenting information in sound
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
ScienceSpace: virtual realities for learning complex and abstract scientific concepts
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Sound and computer information presentation
Sound and computer information presentation
Learning and Building Together in an Immersive Virtual World
Presence: Teleoperators and Virtual Environments
Auditory icons: using sound in computer interfaces
Human-Computer Interaction
Earcons and icons: their structure and common design principles
Human-Computer Interaction
The SonicFinder: an interface that uses auditory icons
Human-Computer Interaction
Interactive sound rendering in complex and dynamic scenes using frustum tracing
IEEE Transactions on Visualization and Computer Graphics
Virtual reality learning objects of molecular structures
DCMI '06 Proceedings of the 2006 international conference on Dublin Core and Metadata Applications: metadata for knowledge and learning
ACM SIGGRAPH 2009 Courses
Supervision of 3D multimodal rendering for protein-protein virtual docking
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
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This paper presents an overview of auditory display (the use of non-speech sounds to convey information) applied to the study of molecular properties in human-computer interfaces, particularly in virtual environments. Chemistry researchers and students have difficulty in analysing and comprehending molecular structure and bonding and other biomolecular characteristics. Research reports that non-speech sounds have been useful in identifying trends in gene sequences and molecular characteristics, which when used in virtual environments, can facilitate comprehension of complex relationships that are difficult to perceive through visualisation alone.