Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Three-dimensional alpha shapes
ACM Transactions on Graphics (TOG)
Filling gaps in the boundary of a polyhedron
Computer Aided Geometric Design
Surface fitting with hierarchical splines
ACM Transactions on Graphics (TOG)
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Automatic reconstruction of B-spline surfaces of arbitrary topological type
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Triangular B-splines for blending and filling of polygonal holes
GI '96 Proceedings of the conference on Graphics interface '96
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Displaced subdivision surfaces
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Finite Element Method for Elliptic Problems
Finite Element Method for Elliptic Problems
The Ball-Pivoting Algorithm for Surface Reconstruction
IEEE Transactions on Visualization and Computer Graphics
Simplification and Repair of Polygonal Models Using Volumetric Techniques
IEEE Transactions on Visualization and Computer Graphics
Catmull-Clark Surface Fitting for Reverse Engineering Applications
GMP '00 Proceedings of the Geometric Modeling and Processing 2000
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A finite element method for surface restoration with smooth boundary conditions
Computer Aided Geometric Design
Context-based surface completion
ACM SIGGRAPH 2004 Papers
Robust repair of polygonal models
ACM SIGGRAPH 2004 Papers
Geometric fairing of irregular meshes for free-form surface design
Computer Aided Geometric Design
Fixing geometric errors on polygonal models: a survey
Journal of Computer Science and Technology
A multistep approach to restoration of locally undersampled meshes
GMP'08 Proceedings of the 5th international conference on Advances in geometric modeling and processing
Single-tooth modeling for 3D dental model
Journal of Biomedical Imaging
Pattern Recognition Letters
Technical Section: Automatic hole-filling of CAD models with feature-preserving
Computers and Graphics
Polygon mesh repairing: An application perspective
ACM Computing Surveys (CSUR)
Context-based coherent surface completion
ACM Transactions on Graphics (TOG)
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The presence of holes in a triangle mesh is classically ascribed to the deficiencies of the point cloud acquired from a physical object to be reverse engineered. This lack of information results from both the scanning process and the object complexity. The consequences are simply not acceptable in many application domains (e.g. visualization, finite element analysis or STL prototyping). This paper addresses the way these holes can be filled in while minimizing the curvature variation between the surrounding and inserted meshes. The curvature variation is simulated by the variation between external forces applied to the nodes of a linear mechanical model coupled to the meshes. The functional to be minimized is quadratic and a set of geometric constraints can be added to further shape the inserted mesh. In addition, a complete cleaning toolbox is proposed to remove degenerated and badly oriented triangles resulting from the scanning process.