Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Robot Vision
Geometry-Based Watermarking of 3D Models
IEEE Computer Graphics and Applications
The Complex EGI: A New Representation for 3-D Pose Determination
IEEE Transactions on Pattern Analysis and Machine Intelligence
Robust Watermarking of Polygonal Meshes
GMP '00 Proceedings of the Geometric Modeling and Processing 2000
A Mesh Watermarking Approach for Appearance Attributes
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
3D polygonal meshes watermarking using normal vector distributions
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 3 (ICME '03) - Volume 03
Watermarking three-dimensional polygonal models through geometric and topological modifications
IEEE Journal on Selected Areas in Communications
Secure spread spectrum watermarking for multimedia
IEEE Transactions on Image Processing
Multiresolution watermarking for images and video
IEEE Transactions on Circuits and Systems for Video Technology
A numerically stable fragile watermarking scheme for authenticating 3D models
Computer-Aided Design
A new digital watermarking scheme for 3D triangular mesh models
Signal Processing
Digital watermarking of polygonal meshes with linear operators of scale functions
Computer-Aided Design
CAD drawing watermarking scheme
Digital Signal Processing
Multiple 3D Medical Data Watermarking for Healthcare Data Management
Journal of Medical Systems
Robust 3D mesh model hashing based on feature object
Digital Signal Processing
A robust high-capacity affine-transformation-invariant scheme for watermarking 3D geometric models
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special Issue on Multimedia Security
Vector watermarking scheme for GIS vector map management
Multimedia Tools and Applications
Key-dependent 3D model hashing for authentication using heat kernel signature
Digital Signal Processing
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This paper proposes 3D mesh watermarking using the CEGI distribution that is robust against mesh simplification, cropping, vertex randomization, and rotation and does not require the original model for realignment or extracting the watermark. In the proposed algorithm, a 3D mesh model is divided into patches using a distance measure, then the watermark bits are embedded into the normal vector direction of the meshes that are mapped into cells with large complex weights in the patch CEGIs. The watermark can be extracted based on two watermark keys, the known center point of each patch and a rank table of the cells in each patch. In a rotated model, the realignment process is accomplished using the above watermark key instead of the original model before extracting the watermark. Experimental results verified the robustness of the proposed algorithm based on watermark extraction after various types of attack.