A book on C
Grasping reality through illusion—interactive graphics serving science
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A synthetic visual environment with hand gesturing and voice input
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hands-on interaction with virtual environments
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Design case study: private eye
Information Display
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Direct interaction with a 3D volumetric environment
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Reality built for two: a virtual reality tool
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Exploration and virtual camera control in virtual three dimensional environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Tailor: creating custom user interfaces based on gesture
UIST '90 Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Walkthrough—a dynamic graphics system for simulating virtual buildings
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Virtual environment display system
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
A Tutorial for SUIT: The Simple User Interface Toolkit
A Tutorial for SUIT: The Simple User Interface Toolkit
Hybrid user interfaces: breeding virtually bigger interfaces for physically smaller computers
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
A nose gesture interface device: extending virtual realities
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Communications of the ACM
The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
The Virginia User Interface Laboratory
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM - Special issue on graphical user interfaces
Lag as a determinant of human performance in interactive systems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
The process agent model and message passing in a distributed processing VR system
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
The human-computer interaction handbook
Cybersphere: the fully immersive spherical projection system
Communications of the ACM - Why CS students need math
Outdoor augmented reality gaming on five dollars a day
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Special session in honor of randy pausch
CHI '08 Extended Abstracts on Human Factors in Computing Systems
History: The use of the kalman filter for human motion tracking in virtual reality
Presence: Teleoperators and Virtual Environments
Obituary randy pausch (1960--2008)
Presence: Teleoperators and Virtual Environments
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