Designing BEE: a hardware emulation engine for signal processing in low-power wireless applications

  • Authors:
  • Kimmo Kuusilinna;Chen Chang;M. Josephine Ammer;Brian C. Richards;Robert W. Brodersen

  • Affiliations:
  • Tampere University of Technology, Korkeakoulunkatu, Tampere, Finland and University of California, Berkeley, Berkeley Wireless Research Center, Berkeley, CA;University of California, Berkeley, Berkeley Wireless Research Center, Berkeley, CA;University of California, Berkeley, Berkeley Wireless Research Center, Berkeley, CA;University of California, Berkeley, Berkeley Wireless Research Center, Berkeley, CA;University of California, Berkeley, Berkeley Wireless Research Center, Berkeley, CA

  • Venue:
  • EURASIP Journal on Applied Signal Processing
  • Year:
  • 2003

Quantified Score

Hi-index 0.00

Visualization

Abstract

This paper describes the design of a large-scale emulation engine and an application example from the field of low-power wireless devices. The primary goal of the emulator is to support design space exploration of real-time algorithms. The emulator is customized for dataflow dominant architectures, especially focusing on telecommunication-related applications. Due to its novel routing architecture and application-specific nature, the emulator is capable of real-time execution of a class of algorithms in its application space. Moreover, the dataflow structure facilitates the development of a highly abstracted design flow for the emulator. Simulations and practical measurements on commercial development boards are used to verify that real-time emulation of a low-power TDMA receiver is feasible at a clock speed of 25 MHz.