Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Interactive animation of structured deformable objects
Proceedings of the 1999 conference on Graphics interface '99
Real-Time Elastic Deformations of Soft Tissues for Surgery Simulation
IEEE Transactions on Visualization and Computer Graphics
Interactively Deformable Models for Surgery Simulation
IEEE Computer Graphics and Applications
Measurement, analysis, and display of haptic signals during surgical cutting
Presence: Teleoperators and Virtual Environments
A Surgery Simulation Supporting Cuts and Finite Element Deformation
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Modifying Soft Tissue Models: Progressive Cutting with Minimal New Element Creation
MICCAI '00 Proceedings of the Third International Conference on Medical Image Computing and Computer-Assisted Intervention
Craniofacial Surgery Simulation
VBC '96 Proceedings of the 4th International Conference on Visualization in Biomedical Computing
A New Approach to Cutting into Finite Element Models
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Interactive Simulation of Surgical Cuts
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Real-Time Finite Element Modeling for Surgery Simulation: An Application to Virtual Suturing
IEEE Transactions on Visualization and Computer Graphics
Physically realistic virtual surgery using the point-associated finite field (PAFF) approach
Presence: Teleoperators and Virtual Environments - Special issue: Virtual heritage
DVD Demystified
Efficient Point-Based Rendering Techniques for Haptic Display of Virtual Objects
Presence: Teleoperators and Virtual Environments
Use of high dynamic range images for improved medical simulations
3DPH'09 Proceedings of the 2009 international conference on Modelling the Physiological Human
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In this paper, we present some recent advances in realistic surgery simulation including novel algorithms for simulating surgical cutting and techniques of improving visual realism of the simulated scenarios using images. Simulation of surgical cutting is one of the most challenging tasks in the development of a surgery simulator. Changes in topology during simulation render precomputed data unusable. Moreover, the process is nonlinear and the underlying physics is complex. Therefore, fully realistic simulation of surgical cutting at real-time rates on single processor machines is possibly out of reach at the present time. In this paper, we present a hybrid approach to the simulation of surgical cutting procedures by combining a node-snapping technique with a physically based meshfree computational scheme, the point-associated finite field (PAFF) approach, and empirical data obtained from controlled cutting experiments. To enhance the realism of the rendered scenarios, we propose an innovative way of using images obtained from videos acquired during actual surgical processes. Using a combination of techniques such as image mosaicing and view-dependent texture-mapping, we have been able to achieve excellent realistic effects with desired tissue glistening as the camera position is changed. Realistic examples are presented to showcase the results.