Evaluating Automatically a Text Miner for Ontologies: A Catch-22 Situation?
OTM '08 Proceedings of the OTM 2008 Confederated International Conferences, CoopIS, DOA, GADA, IS, and ODBASE 2008. Part II on On the Move to Meaningful Internet Systems
A web-based user interaction framework for collaboratively building and validating ontologies
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
Input-agreement: a new mechanism for collecting data using human computation games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multiple coordinated views for searching and navigating Web content repositories
Information Sciences: an International Journal
Games with a purpose for social networking platforms
Proceedings of the 20th ACM conference on Hypertext and hypermedia
A demonstration of human computation using the Phrase Detectives annotation game
Proceedings of the ACM SIGKDD Workshop on Human Computation
Play the language: play coreference
ACLShort '09 Proceedings of the ACL-IJCNLP 2009 Conference Short Papers
Achieving Maturity: The State of Practice in Ontology Engineering in 2009
OTM '09 Proceedings of the Confederated International Conferences, CoopIS, DOA, IS, and ODBASE 2009 on On the Move to Meaningful Internet Systems: Part II
Designing a language game for collecting coreference annotation
ACL-IJCNLP '09 Proceedings of the Third Linguistic Annotation Workshop
Tightly coupled views for navigating content repositories
Companion Proceedings of the XIV Brazilian Symposium on Multimedia and the Web
The anatomy of a large-scale human computation engine
Proceedings of the ACM SIGKDD Workshop on Human Computation
Frontiers of a paradigm: exploring human computation with digital games
Proceedings of the ACM SIGKDD Workshop on Human Computation
Do games motivate mobile content sharing?
ICADL'10 Proceedings of the role of digital libraries in a time of global change, and 12th international conference on Asia-Pacific digital libraries
SpotTheLink: playful alignment of ontologies
Proceedings of the 2011 ACM Symposium on Applied Computing
Little search game: term network acquisition via a human computation game
Proceedings of the 22nd ACM conference on Hypertext and hypermedia
Optimizing queries to remote resources
Journal of Intelligent Information Systems
Perceptions, quality and motivational needs in image tagging human computation games
Journal of Information Science
Designing for motivation: focusing on motivational values in two case studies
SocInfo'11 Proceedings of the Third international conference on Social informatics
Using games with a purpose and bootstrapping to create domain-specific sentiment lexicons
Proceedings of the 20th ACM international conference on Information and knowledge management
A social network for video annotation and discovery based on semantic profiling
Proceedings of the 21st international conference companion on World Wide Web
Putting humans in the loop: Social computing for Water Resources Management
Environmental Modelling & Software
An extensible system for enhancing social conference experience
PSI'11 Proceedings of the 8th international conference on Perspectives of System Informatics
Climate quiz: a web application for eliciting and validating knowledge from social networks
Proceedings of the 18th Brazilian symposium on Multimedia and the web
Social and automatic annotation of videos for semantic profiling and content discovery
Proceedings of the 20th ACM international conference on Multimedia
Combining human and computation intelligence: the case of data interlinking tools
International Journal of Metadata, Semantics and Ontologies
Matchballs --- a multi-agent-system for ontology-based collaborative learning games
CRIWG'12 Proceedings of the 18th international conference on Collaboration and Technology
Towards the semantic web --- incentivizing semantic annotation creation process
EKAW'12 Proceedings of the 18th international conference on Knowledge Engineering and Knowledge Management
Information systems for enhancing social experience in a conference context: A sensor based approach
Programming and Computing Software
Linking smart cities datasets with human computation: the case of urbanmatch
ISWC'12 Proceedings of the 11th international conference on The Semantic Web - Volume Part II
Semantics Discovery via Human Computation Games
International Journal on Semantic Web & Information Systems
Phrase detectives: Utilizing collective intelligence for internet-scale language resource creation
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special section on internet-scale human problem solving and regular papers
Learning from quizzes using intelligent learning companions
Proceedings of the 22nd international conference on World Wide Web companion
Games with a Purpose or Mechanised Labour?: A Comparative Study
Proceedings of the 13th International Conference on Knowledge Management and Knowledge Technologies
TAG4VD: a game for collaborative video annotation
Proceedings of the 2013 ACM international workshop on Immersive media experiences
Combining human and computation intelligence: the case of data interlinking tools
International Journal of Metadata, Semantics and Ontologies
Human computation: Image metadata acquisition based on a single-player annotation game
International Journal of Human-Computer Studies
Interlinking educational data: an experiment with GLOBE resources
Proceedings of the First International Conference on Technological Ecosystem for Enhancing Multiculturality
Crowdsourced Knowledge Acquisition: Towards Hybrid-Genre Workflows
International Journal on Semantic Web & Information Systems
Multimedia Tools and Applications
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Weaving the Semantic Web requires that humans contribute their labor and judgment for extending and updating formal knowledge structures. Key tasks in evolving the current Web to a Semantic Web include discovering and specifying semantic relationships between multiple ontologies and annotating textual or multimedia information. However, whereas the Web 2.0 movement is fueled by an unprecedented number of contributions from Web users, there's a substantial lack of user involvement in weaving the heavyweight Semantic Web. One cause of this lack of involvement is a lack of proper incentive structures. Hiding the tasks involved in weaving the Semantic Web behind online multiplayer games presents the tasks as fun and intellectually challenging entertainment. A series of OntoGame prototypes support the full life cycle of realizing the Semantic Web. These games adopt Luis von Ahn's "games with a purpose" concept—that is, presenting a task as an online game can motivate many people to work on this task, and for free. Preliminary results suggest that users are willing to spend substantial time playing the OntoGames. In addition, a setting in which users must propose a solution to a conceptual-modeling task such that it will most likely be consensual with an unknown game partner produces high-quality semantic data.