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ACM SIGMOD Record
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Learning Design: A Handbook on Modelling and Delivering Networked Education and Training
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ICALT '06 Proceedings of the Sixth IEEE International Conference on Advanced Learning Technologies
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A documental approach to adventure game development
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Authoring game-based adaptive units of learning with IMS Learning Design and
International Journal of Learning Technology
CoSMoS: Facilitating Learning Designers to Author Units of Learning Using IMS LD
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Production and deployment of educational videogames as assessable learning objects
EC-TEL'06 Proceedings of the First European conference on Technology Enhanced Learning: innovative Approaches for Learning and Knowledge Sharing
A game-based adaptive unit of learning with IMS learning design and
EC-TEL'07 Proceedings of the Second European conference on Technology Enhanced Learning: creating new learning experiences on a global scale
Bridging the Gap: Adaptive Games and Student-Centered VLEs
ICWL '009 Proceedings of the 8th International Conference on Advances in Web Based Learning
Digital Games in eLearning Environments
Simulation and Gaming
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Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
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GLS'11 Proceedings of the 7th international conference on Games + Learning + Society Conference
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IMS Learning Design (IMS-LD) is a specification to create units of learning (UoLs), which express a certain pedagogical model or strategy (e.g., adaptive learning with games). However, the authoring process of a UoL remains difficult because of the lack of high-level authoring tools for IMS-LD, even more so when the focus is on specific topics, such as educational eGames. However, external tools that are not specifically IMS-LD oriented can be used. In this case, the main challenge is the integration between these external resources developed with other technologies and the personalized learning experience of an IMS-LD UoL. In this article, the authors use the