Digital family portraits: supporting peace of mind for extended family members
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Persuasive Technology: Using Computers to Change What We Think and Do
Persuasive Technology: Using Computers to Change What We Think and Do
Heuristic evaluation of ambient displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UniCast, OutCast & GroupCast: Three Steps Toward Ubiquitous, Peripheral Displays
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
An empirical methodology for writing user-friendly natural language computer applications
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Breakaway: an ambient display designed to change human behavior
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Using computational agents to motivate diet change
PERSUASIVE'06 Proceedings of the First international conference on Persuasive technology for human well-being
PERSUASIVE'06 Proceedings of the First international conference on Persuasive technology for human well-being
A new research challenge: persuasive technology to motivate healthy aging
IEEE Transactions on Information Technology in Biomedicine
A Framework to Develop Persuasive Smart Environments
AmI '09 Proceedings of the European Conference on Ambient Intelligence
Behavior change support systems: a research model and agenda
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
Behavior wizard: a method for matching target behaviors with solutions
PERSUASIVE'10 Proceedings of the 5th international conference on Persuasive Technology
AULURA: engaging users with ambient persuasive technology
AmI'11 Proceedings of the Second international conference on Ambient Intelligence
Persuasive technology considered harmful? an exploration of design concerns through the TV companion
PERSUASIVE'12 Proceedings of the 7th international conference on Persuasive Technology: design for health and safety
Beyond the channel: A literature review on ambient displays for learning
Computers & Education
A foundation for the study of behavior change support systems
Personal and Ubiquitous Computing
A Review of Four Persuasive Design Models
International Journal of Conceptual Structures and Smart Applications
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Poor sitting habits and bad sitting posture are often the cause for musculoskeletal disorders like back pain. Also office employees are affected, because they carry out the majority of their work sitting in front of computers. Therefore we aim at sensitizing and motivating office employees regarding preventive healthcare. We have developed a persuasive interface in form of an interactive picture frame which integrates unobtrusively into the working environment --- the perFrame. This frame contains a moving portrait of a person the employee loves or likes. It provides affective feedback in order to persuade employees for better sitting habits while working with a computer. We conducted a preliminary in-situ study, deploying these picture frames on the desktops of eight office employees. The results highlight the employees' acceptance of our application as well as its potential to foster awareness and achieve persuasion regarding healthy behavior in the office.