Games, gamers, and gaming: understanding game research

  • Authors:
  • Staffan Björk

  • Affiliations:
  • Interactive Institute, Göteborg, Sweden

  • Venue:
  • Proceedings of the 12th international conference on Entertainment and media in the ubiquitous era
  • Year:
  • 2008

Quantified Score

Hi-index 0.00

Visualization

Abstract

Game research has during recent years grown into a distinct interdisciplinary research field. Building upon theories and methods from a variety of approaches and disciplines, this has provided a source for rapid growth of knowledge about the field but also disagreements about concepts and research practice. Based upon the view that game research needs input from many fields, this paper introduces a unifying model with the intention of helping to explain how different research position and contributions can co-exist fruitfully.