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Playing large games using simple strategies
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On the Complexity of Two-PlayerWin-Lose Games
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Nash Equilibria in Random Games
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The complexity of computing a Nash equilibrium
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Computing Nash Equilibria: Approximation and Smoothed Complexity
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Progress in approximate nash equilibria
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Mixed-integer programming methods for finding Nash equilibria
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New algorithms for approximate Nash equilibria in bimatrix games
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An optimization approach for approximate Nash equilibria
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Polynomial algorithms for approximating nash equilibria of bimatrix games
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A note on approximate nash equilibria
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Well supported approximate equilibria in bimatrix games: a graph theoretic approach
MFCS'07 Proceedings of the 32nd international conference on Mathematical Foundations of Computer Science
Efficient algorithms for constant well supported approximate equilibria in bimatrix games
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In view of the apparent intractability of constructing Nash Equilibria (NE in short) in polynomial time, even for bimatrix games, understanding the limitations of the approximability of the problem is an important challenge. The purpose of this document is to review a set of results, which have contributed significantly, and currently are the state-of-art with respect to the polynomial time construction of approximate Nash equilibria in bimatrix games. Most of the results discussed here are joint work of the author and of the union of his coauthors in various papers, namely S. Kontogiannis, P. Panagopoulou and H. Tsaknakis.