Dual device user interface design: PDAs and interactive television
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
At home with the technology: an ethnographic study of a set-top-box trial
ACM Transactions on Computer-Human Interaction (TOCHI)
User interfaces for digital television: a navigator case study
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Managing Multimedia
Taking on the masses with mobile messaging TV
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
A natural language model for managing TV-Anytime information in mobile environments
Personal and Ubiquitous Computing
Broken expectations in the digital home
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Sharable digital TV: relating ethnography to design through un-useless product suggestions
CHI '06 Extended Abstracts on Human Factors in Computing Systems
User interface evaluation of interactive TV: a media studies perspective
Universal Access in the Information Society
Taking hold of TV: learning from the literature
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Probing user values in the home environment within a technology driven Smart Home project
Personal and Ubiquitous Computing
Rich evaluations of entertainment experience: bridging the interpretational gap
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Consumers, participants, and creators: young people's diverse use of television and new media
Computers in Entertainment (CIE) - Interactive TV
Social Sharing of Television Content: An Architecture
ISMW '07 Proceedings of the Ninth IEEE International Symposium on Multimedia Workshops
Computers in Entertainment (CIE) - Social television and user interaction
It's on my other computer!: computing with multiple devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DiTV and e-commerce among disadvantaged community groups
Behaviour & Information Technology
The implications of program genres for the design of social television systems
Proceedings of the 1st international conference on Designing interactive user experiences for TV and video
iTV and changing social interactions
Proceedings of the 13th International MindTrek Conference: Everyday Life in the Ubiquitous Era
The Evolution of TV Systems, Content, and Users Toward Interactivity
Foundations and Trends in Human-Computer Interaction
Field evaluation of a cross platform 6 key navigation model and a unified user interface design
Proceedings of the 8th international interactive conference on Interactive TV&Video
Proceedings of the 8th international interactive conference on Interactive TV&Video
Designing the user experience in iTV-based interactive learning objects
Proceedings of the 28th ACM International Conference on Design of Communication
Cross-device continuous media consumption: a demonstration
Conference Internationale Francophone sur I'Interaction Homme-Machine
Jumping between devices and services: towards an integrated concept for social tv
Proceddings of the 9th international interactive conference on Interactive television
Device communication: a multi-modal communication platform for internet connected televisions
Proceedings of the 10th European conference on Interactive tv and video
New technology@home: impacts on usage behavior and social structures
Proceedings of the 10th European conference on Interactive tv and video
Evaluating user preferences for video transfer methods from a mobile device to a TV screen
Pervasive and Mobile Computing
Designing for the living room: long-term user involvement in a living lab
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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In this paper we report on a study conducted in 2007 and 2008 looking at the media use habits of 27 families in the Greater London area. The project builds on previous ethnographic work studying media use within a similar group in 2006. The study investigated attitudes towards different types of media and the role Television (TV) currently plays and could play within the home environment. Following a participatory design methodology, we rapidly prototyped an experimental home media device and asked participants and use and respond to it. We explored the issues such as interactional simplicity and sharing media using a TV using the experimental device as a focal point for discussion and the generation of new ideas.