BodyChat: autonomous communicative behaviors in avatars
AGENTS '98 Proceedings of the second international conference on Autonomous agents
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Dialog simulation for background characters
Lecture Notes in Computer Science
Let's come together: social navigation behaviors of virtual and real humans
INTETAIN'05 Proceedings of the First international conference on Intelligent Technologies for Interactive Entertainment
Social Perception and Steering for Online Avatars
IVA '08 Proceedings of the 8th international conference on Intelligent Virtual Agents
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UAHCI '09 Proceedings of the 5th International Conference on Universal Access in Human-Computer Interaction. Part III: Applications and Services
Spontaneous Avatar Behavior for Human Territoriality
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
A Virtual Tour Guide for Virtual Worlds
IVA '09 Proceedings of the 9th International Conference on Intelligent Virtual Agents
International Journal of Technology Enhanced Learning
Talking to virtual humans: dialogue models and methodologies for embodied conversational agents
ZiF'06 Proceedings of the Embodied communication in humans and machines, 2nd ZiF research group international conference on Modeling communication with robots and virtual humans
Avatars in conversation: the importance of simulating territorial behavior
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
Dialog behaviors across culture and group size
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
Towards more comprehensive listening behavior: beyond the bobble head
IVA'11 Proceedings of the 10th international conference on Intelligent virtual agents
Towards modelling spatial cognition for intelligent agents
Proceedings of the 29th Annual European Conference on Cognitive Ergonomics
Perceptually plausible formations for virtual conversers
Computer Animation and Virtual Worlds
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Incremental dialogue understanding and feedback for multiparty, multimodal conversation
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Cultural behaviors of virtual agents in an augmented reality environment
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
Creating an artificially intelligent director (aid) for theatre and virtual environments
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
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For embodied agents to engage in realistic multiparty conversation, they must stand in appropriate places with respect to other agents and the environment. When these factors change, for example when an agent joins a conversation, the agents must dynamically move to a new location and/or orientation to accommodate. This paper presents an algorithm for simulating the movement of agents based on observed human behavior using techniques developed for pedestrian movement in crowd simulations. We extend a previous group conversation simulation to include an agent motion algorithm. We examine several test cases and show how the simulation generates results that mirror real-life conversation settings.