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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wireless sensor networks for habitat monitoring
WSNA '02 Proceedings of the 1st ACM international workshop on Wireless sensor networks and applications
Ambient wood: designing new forms of digital augmentation for learning outdoors
Proceedings of the 2004 conference on Interaction design and children: building a community
Expected, sensed, and desired: A framework for designing sensing-based interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
A framework for designing sensor-based interactions to promote exploration and reflection in play
International Journal of Human-Computer Studies
Design for privacy in ubiquitous computing environments
ECSCW'93 Proceedings of the third conference on European Conference on Computer-Supported Cooperative Work
IEEE Pervasive Computing
Professor Tanda: greener gaming & pervasive play
Proceedings of the 2007 conference on Designing for User eXperiences
N-smarts: networked suite of mobile atmospheric real-time sensors
Proceedings of the second ACM SIGCOMM workshop on Networked systems for developing regions
WMUTE '08 Proceedings of the Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education
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UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
MobGeoSen: facilitating personal geosensor data collection and visualization using mobile phones
Personal and Ubiquitous Computing
Technology-Enabled Feedback on Domestic Energy Consumption: Articulating a Set of Design Concerns
IEEE Pervasive Computing
Why it's worth the hassle: the value of in-situ studies when designing Ubicomp
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Examining micro-payments for participatory sensing data collections
Proceedings of the 12th ACM international conference on Ubiquitous computing
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 13th international conference on Ubiquitous computing
Recruitment framework for participatory sensing data collections
Pervasive'10 Proceedings of the 8th international conference on Pervasive Computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Community engagements with living sensing systems
Proceedings of the 9th ACM Conference on Creativity & Cognition
An evaluation of method for encouraging participation
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
From sensing to controlling: the state of the art in ubiquitous crowdsourcing
International Journal of Communication Networks and Distributed Systems
Participatory sensing for fighting food deserts
BodyNets '13 Proceedings of the 8th International Conference on Body Area Networks
Mobile augmented reality for environmental monitoring
Personal and Ubiquitous Computing
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We present two studies of participatory sensing in the wild, in which groups of young people used sensors to collect environmental data along with contextual information such as photographs and written observations. These studies reveal how participants focused their attention on key events of interest, providing detailed information over a background of less carefully gathered automatic readings. Participants responded to events in their surroundings, sudden changes in sensor data, and recorded details relevant to the process of gathering the data itself. Based on these studies a framework is described, highlighting the negotiation of five activities in the experiences; planning, testing, navigation, capture and reflection.