Layering and heterogeneity as design principles for animated embedded agents

  • Authors:
  • A. Szarowicz;J. Francik;M. Mittmann;P. Remagnino

  • Affiliations:
  • Digital Imaging Research Centre, Kingston University, Kingston upon Thames, UK;Digital Imaging Research Centre, Kingston University, Kingston upon Thames, UK and Institute of Informatics, Silesian University of Technology, Gliwice, Poland;Institute of Informatics, Silesian University of Technology, Gliwice, Poland;Digital Imaging Research Centre, Kingston University, Kingston upon Thames, UK

  • Venue:
  • Information Sciences: an International Journal
  • Year:
  • 2005

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Abstract

Animation of three-dimensional digital characters is still a major hurdle in the production of films and video games. This paper analyzes the technology of autonomous embedded agents as a solution to this challenge. Multi-layering and heterogeneity are chosen as desirable principles for the design of digital characters. The FreeWill+ animation framework has been developed with these principles in mind. Its general structure as well as some of its special features are presented. Automatic action acquisition based on the Q-learning technique has been presented as an extended example of the system capabilities.