The media equation: how people treat computers, television, and new media like real people and places
My partner is a real dog: cooperation with social agents
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Experiences with an interactive museum tour-guide robot
Artificial Intelligence - Special issue on applications of artificial intelligence
Does computer-generated speech manifest personality? an experimental test of similarity-attraction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Relational agents: a model and implementation of building user trust
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User Modeling and User-Adapted Interaction
Can computer-generated speech have gender?: an experimental test of gender stereotype
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Hardware companions?: what online AIBO discussion forums reveal about the human-robotic relationship
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predicting human interruptibility with sensors
ACM Transactions on Computer-Human Interaction (TOCHI)
Interactions with a moody robot
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
The advisor robot: tracing people's mental model from a robot's physical attributes
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Interactive humanoid robots for a science museum
Proceedings of the 1st ACM SIGCHI/SIGART conference on Human-robot interaction
Museum guide robot based on sociological interaction analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feedback for guiding reflection on teamwork practices
Proceedings of the 2007 international ACM conference on Supporting group work
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
Precision timing in human-robot interaction: coordination of head movement and utterance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Public displays of affect: deploying relational agents in public spaces
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Effect of restarts and pauses on achieving a state of mutual orientation between a human and a robot
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Whose job is it anyway? a study of human-robot interaction in a collaborative task
Human-Computer Interaction
Relating initial turns of human-robot dialogues to discourse
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
How do people talk with a robot?: an analysis of human-robot dialogues in the real world
CHI '09 Extended Abstracts on Human Factors in Computing Systems
The role of users' concepts of the robot in human-robot spatial instruction
SC'06 Proceedings of the 2006 international conference on Spatial Cognition V: reasoning, action, interaction
Gracefully mitigating breakdowns in robotic services
Proceedings of the 5th ACM/IEEE international conference on Human-robot interaction
Understanding communication patterns for designing robot receptionist
ICSR'10 Proceedings of the Second international conference on Social robotics
Mixing metaphors in mobile remote presence
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Getting acquainted with a developing robot
HBU'12 Proceedings of the Third international conference on Human Behavior Understanding
Attention-based addressee selection for service and social robots to interact with multiple persons
Proceedings of the Workshop at SIGGRAPH Asia
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing engagement-aware agents for multiparty conversations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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The mental structures that people apply towards other people have been shown to influence the way people cooperate with others. These mental structures or schemas evoke behavioral scripts. In this paper, we explore two different scripts, receptionist and information kiosk, that we propose channeled visitors' interactions with an interactive robot. We analyzed visitors' typed verbal responses to a receptionist robot in a university building. Half of the visitors greeted the robot (e.g., "hello") prior to interacting with it. Greeting the robot significantly predicted a more social script: more relational conversational strategies such as sociable interaction and politeness, attention to the robot's narrated stories, self-disclosure, and less negative/rude behaviors. The findings suggest people's first words in interaction can predict their schematic orientation to an agent, making it possible to design agents that adapt to individuals during interaction. We propose designs for interactive computational agents that can elicit people's cooperation.