Phase transitions in artificial intelligence systems
Artificial Intelligence
Intelligence as an emergent behavior: or, the songs of Eden
The artificial intelligence debate: false starts, real foundations
Robot's Dilemma: The Frame Problem in Artificial Intelligence
Robot's Dilemma: The Frame Problem in Artificial Intelligence
A Computer Model of Skill Acquisition
A Computer Model of Skill Acquisition
The Dynamic Structure of Everyday Life
The Dynamic Structure of Everyday Life
The synthesis of digital machines with provable epistemic properties
TARK '86 Proceedings of the 1986 conference on Theoretical aspects of reasoning about knowledge
The dynamics of action selection
IJCAI'89 Proceedings of the 11th international joint conference on Artificial intelligence - Volume 2
Universal plans for reactive robots in unpredictable environments
IJCAI'87 Proceedings of the 10th international joint conference on Artificial intelligence - Volume 2
Pengi: an implementation of a theory of activity
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 1
When robots weep: emotional memories and decision-making
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
Hybrid planning for partially hierarchical domains
AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
Cognition, Sociability, and Constraints
Balancing Reactivity and Social Deliberation in Multi-Agent Systems, From RoboCup to Real-World Applications (selected papers from the ECAI 2000 Workshop and additional contributions)
RoboCup-99: Robot Soccer World Cup III
Behavior Engineering with "Dual Dynamics" Models and Design Tools
RoboCup-99: Robot Soccer World Cup III
Application of SONQL for real-time learning of robot behaviors
Robotics and Autonomous Systems
Mobile robot navigation using motor schema and fuzzy context dependent behavior modulation
Applied Soft Computing
From bio-inspired vs. psycho-inspired to etho-inspired robots
Robotics and Autonomous Systems
Schema-Based Design and the AKIRA Schema Language: An Overview
Anticipatory Behavior in Adaptive Learning Systems
Towards Embodied and Situated Virtual Humans
Motion in Games
Multi-agent robot systems as distributed autonomous systems
Advanced Engineering Informatics
Design issues for assistive robotics for the elderly
Advanced Engineering Informatics
MIG '09 Proceedings of the 2nd International Workshop on Motion in Games
A robust and fast action selection mechanism for planning
AAAI'97/IAAI'97 Proceedings of the fourteenth national conference on artificial intelligence and ninth conference on Innovative applications of artificial intelligence
A Model Based Approach to Modular Multi-Objective Robot Control
Journal of Intelligent and Robotic Systems
An evolutionary behavioral model for decision making
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
IWINAC'05 Proceedings of the First international conference on Mechanisms, Symbols, and Models Underlying Cognition: interplay between natural and artificial computation - Volume Part I
A neurobiologically inspired model of personality in an intelligent agent
IVA'06 Proceedings of the 6th international conference on Intelligent Virtual Agents
Designing and implementing MABS in AKIRA
MABS'04 Proceedings of the 2004 international conference on Multi-Agent and Multi-Agent-Based Simulation
Dynamic computation and context effects in the hybrid architecture AKIRA
CONTEXT'05 Proceedings of the 5th international conference on Modeling and Using Context
Biomimetic Neural Learning for Intelligent Robots
Artificial intelligence and human thinking
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume One
Modeling situation awareness in human-like agents using mental models
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Two
Towards a goal-driven approach to action selection in self-adaptive software
Software—Practice & Experience
A Formal Model for Situated Multi-Agent Systems
Fundamenta Informaticae - Multiagent Systems (FAMAS'03)
A cognitive module in a decision-making architecture for agents in urban simulations
CAVE'12 Proceedings of the First international conference on Cognitive Agents for Virtual Environments
An agent-based model to simulate and analyse behaviour under noisy and deceptive information
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
Selective attention enables action selection: evidence from evolutionary robotics experiments
Adaptive Behavior - Animals, Animats, Software Agents, Robots, Adaptive Systems
A behaviour network approach to support opportunity-based virtual enterprises in the internet
Multiagent and Grid Systems
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This paper discusses the problem of action selection for an autonomous agent. We argue that the so-called ''situated agents'', which have been built in response to the limitations observed with classical planners, do not provide a satisfactory solution to this problem because of their lack of goals and run-time arbitration. We present a novel action selection theory which allows arbitration among goals and actions while producing fast and robust activity in a tight interaction loop with the environment. The theory models action slection as an emergent property of an activation/inhibition dynamics among the actions the agent can select and between the actions and the environment. A handful of global parameters make it possible to smoothly mediate between several action selection criteria. For example, one can balance goal-orientedness against situation-orientedness, bias towards ongoing plans (inertia) against adaptivity, thoughtfulness against speed, and adjust sensitivity to goal conflicts.