Towards Embodied and Situated Virtual Humans

  • Authors:
  • Stéphane Donikian;Sébastien Paris

  • Affiliations:
  • IRISA, Rennes cedex, France 35042;Department of Computer Science and Software Engineering, Laval University, Quebec, Canada

  • Venue:
  • Motion in Games
  • Year:
  • 2008

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Abstract

The main objective of the Bunraku project-team is to develop cross fertilization of researches in the fields of virtual reality and virtual human. Our challenge is to allow real and virtual humans to naturally interact in a shared virtual environment. This objective is very ambitious as it requires developing and federating several research fields. However, it is fundamental for several areas such as taking into account the human activity in manufacturing, the individual or collective training process, or the human study in cognitive sciences. In this paper, we will focus on the research done so far in the team that are concerning autonomous virtual humans.