Automatic, look-and-feel independent dialog creation for graphical user interfaces
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A demonstrational technique for developing interfaces with dynamically created objects
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
A history-based macro by example system
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
A selective undo mechanism for graphical user interfaces based on command objects
ACM Transactions on Computer-Human Interaction (TOCHI)
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pursuit: graphically representing programs in a demonstrational visual shell
CHI '94 Conference Companion on Human Factors in Computing Systems
Principles of mixed-initiative user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Getting more out of programming-by-demonstration
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Past, present, and future of user interface software tools
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Cross-modal interaction using XWeb
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Visualizing Histories for Selective Undo and Redo
APCHI '98 Proceedings of the Third Asian Pacific Computer and Human Interaction
DocWizards: a system for authoring follow-me documentation wizards
Proceedings of the 18th annual ACM symposium on User interface software and technology
Informal prototyping of continuous graphical interactions by demonstration
Proceedings of the 18th annual ACM symposium on User interface software and technology
How bodies matter: five themes for interaction design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Demonstrating the viability of automatically generated user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating user interface systems research
Proceedings of the 20th annual ACM symposium on User interface software and technology
Your place or mine?: visualization as a community component
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Employing patterns and layers for early-stage design and prototyping of cross-device user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CoScripter: automating & sharing how-to knowledge in the enterprise
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An intelligent editor for multi-presentation user interfaces
Proceedings of the 2008 ACM symposium on Applied computing
Mobilization by demonstration: using traces to re-author existing web sites
Proceedings of the 13th international conference on Intelligent user interfaces
Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Generating photo manipulation tutorials by demonstration
ACM SIGGRAPH 2009 papers
CommunityCommands: command recommendations for software applications
Proceedings of the 22nd annual ACM symposium on User interface software and technology
What designers want: Needs of interactive application designers
VLHCC '09 Proceedings of the 2009 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC)
What would other programmers do: suggesting solutions to error messages
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ToolClips: an investigation of contextual video assistance for functionality understanding
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-fidelity prototyping of user interfaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Automatically generating personalized user interfaces with Supple
Artificial Intelligence
Jelly: a multi-device design environment for managing consistency across devices
Proceedings of the International Conference on Advanced Visual Interfaces
Continuous social screencasting to facilitate software tool discovery
Proceedings of the 34th International Conference on Software Engineering
Multimedia Tools and Applications
Informing the design of new mobile development methods and tools
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Multi-device user interface design mostly implies creating suitable interface for each targeted device, using a diverse set of design tools and toolkits. This is a time consuming activity, concerning a lot of repetitive design actions without support for reusing this effort in later designs. In this paper, we propose D-Macs: a design tool that allows designers to record their design actions across devices, to share these actions with other designers and to replay their own design actions and those of others. D-Macs lowers the burden in multi-device user interface design and can reduce the necessity for manually repeating design actions.