The active badge location system
ACM Transactions on Information Systems (TOIS)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Software engineering issues for ubiquitous computing
Proceedings of the 21st international conference on Software engineering
The context toolkit: aiding the development of context-enabled applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Next century challenges: Nexus—an open global infrastructure for spatial-aware applications
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
The computer for the 21st century
ACM SIGMOBILE Mobile Computing and Communications Review - Special issue dedicated to Mark Weiser
Habitat monitoring: application driver for wireless communications technology
SIGCOMM LA '01 Workshop on Data communication in Latin America and the Caribbean
New frontiers of application design
Communications of the ACM
A Location Model for Communicating and Processing of Context
Personal and Ubiquitous Computing
Beyond Prototypes: Challenges in Deploying Ubiquitous Systems
IEEE Pervasive Computing
Living laboratories: the future computing environments group at the Georgia Institute of Technology
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Multi-model, Metadata Driven Approach to Adaptive Hypermedia Services for Personalized eLearning
AH '02 Proceedings of the Second International Conference on Adaptive Hypermedia and Adaptive Web-Based Systems
Towards a Better Understanding of Context and Context-Awareness
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Paper or interactive?: a study of prototyping techniques for ubiquitous computing environments
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Enabling Location-Aware Pervasive Computing Applications for the Edlerly
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
Automatic Partitioning: Prototyping Ubiquitous-Computing Applications
IEEE Pervasive Computing
Topiary: a tool for prototyping location-enhanced applications
Proceedings of the 17th annual ACM symposium on User interface software and technology
Spatio-temporal information integration in XML
Future Generation Computer Systems - Special issue: Geocomputation
Ubiquitous Home: Real-Life Testbed for Home Context-Aware Service
TRIDENTCOM '05 Proceedings of the First International Conference on Testbeds and Research Infrastructures for the DEvelopment of NeTworks and COMmunities
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
TRIDENTCOM '05 Proceedings of the First International Conference on Testbeds and Research Infrastructures for the DEvelopment of NeTworks and COMmunities
Guest Editors' Introduction: Rapid Prototyping for Ubiquitous Computing
IEEE Pervasive Computing
Prototypes in the Wild: Lessons from Three Ubicomp Systems
IEEE Pervasive Computing
A framework for rapid-prototyping of context based ubiquitous computing applications
SUTC '06 Proceedings of the IEEE International Conference on Sensor Networks, Ubiquitous, and Trustworthy Computing -Vol 1 (SUTC'06) - Volume 01
Requirements for an ubiquitous computing simulation and emulation environment
InterSense '06 Proceedings of the first international conference on Integrated internet ad hoc and sensor networks
A location model for smart environments
Pervasive and Mobile Computing
Applying Model-Driven Development to Pervasive System Engineering
ICSEW '07 Proceedings of the 29th International Conference on Software Engineering Workshops
Design Challenges and Principles for Wizard of Oz Testing of Location-Enhanced Applications
IEEE Pervasive Computing
On modeling for pervasive computing environments
Proceedings of the 10th ACM Symposium on Modeling, analysis, and simulation of wireless and mobile systems
Towards Requirements Engineering for Context Adaptive Systems
COMPSAC '07 Proceedings of the 31st Annual International Computer Software and Applications Conference - Volume 02
Towards an Architecture for Balancing Privacy and Traceability in Ubiquitous Computing Environments
ARES '08 Proceedings of the 2008 Third International Conference on Availability, Reliability and Security
Rapid Prototyping of Activity Recognition Applications
IEEE Pervasive Computing
A simulation-based approach to highly iterative prototyping of ubiquitous computing systems
Proceedings of the 2nd International Conference on Simulation Tools and Techniques
Application development using modeling and dynamical systems analysis
Proceedings of the 1st International Workshop on Context-Aware Middleware and Services: affiliated with the 4th International Conference on Communication System Software and Middleware (COMSWARE 2009)
Pervasive knowledge-based networking for maintenance inspection in smart buildings.
MUCS '09 Proceedings of the 6th international workshop on Managing ubiquitous communications and services
DiaSim: A parameterized simulator for pervasive computing applications
PERCOM '09 Proceedings of the 2009 IEEE International Conference on Pervasive Computing and Communications
A hybrid logic for commonsense spatial reasoning
AI*IA'05 Proceedings of the 9th conference on Advances in Artificial Intelligence
Situation-based testing for pervasive computing environments
Pervasive and Mobile Computing
An easy-to-use 3D visualization system for planning context-aware applications in smart buildings
Computer Standards & Interfaces
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In this paper we present a modelling and visualization design approach for context-aware systems, specifically focusing on applications that support location tracking and that exhibit their behaviour as actuations in the deployment environment. The design tool addresses two key challenges in the design cycle for ubiquitous computing systems. Firstly, facilitating cost-effective, repeatable and easily (re-)configurable experiments that support thorough testing of the target deployment space, including outlier test scenarios. Secondly, supporting an iterative design cycle, using traceability of the causal relationships between context and exhibited system behaviour. The aim is to identify potentially problematic behaviour in the system under test, which can be provided as feedback to lead informed redesign of the prototype system. In this paper we present initial experiments using this tool to test a simple automatic lighting application. We discuss the results and the implications of the findings from these experiments for the models used to drive this design tool.