Proceedings of the 28th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 2003 Papers
Procedural modeling of buildings
ACM SIGGRAPH 2006 Papers
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Interactive procedural street modeling
ACM SIGGRAPH 2008 papers
Constraint-based model synthesis
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Hi-index | 0.00 |
The more hardware performance improves, the more detail is needed in the production of 3D models. However, the modeling process becomes tedious if it is done manually. It is therefore important to generate contents procedurally or automatically, so as to produce such models efficiently. This paper proposes a rule-based method for generating bookshelf models. By applying different rules, we can easily vary the appearance or details of models.