DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The anatomy of a context-aware application
Wireless Networks - Selected Papers from Mobicom'99
Project Aura: Toward Distraction-Free Pervasive Computing
IEEE Pervasive Computing
Tool-Supported Interpreter-Based User Interface Architecture for Ubiquitous Computing
DSV-IS '02 Proceedings of the 9th International Workshop on Interactive Systems. Design, Specification, and Verification
UbiWorld: an environment integrating virtual reality, supercomputing, and design
HCW '97 Proceedings of the 6th Heterogeneous Computing Workshop (HCW '97)
Topiary: a tool for prototyping location-enhanced applications
Proceedings of the 17th annual ACM symposium on User interface software and technology
Guest Editors' Introduction: Rapid Prototyping for Ubiquitous Computing
IEEE Pervasive Computing
Prototypes and Paratypes: Designing Mobile and Ubiquitous Computing Applications
IEEE Pervasive Computing
3DSim: rapid prototyping ambient intelligence
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Coloured Petri Nets and CPN Tools for modelling and validation of concurrent systems
International Journal on Software Tools for Technology Transfer (STTT)
A simulation-based approach to highly iterative prototyping of ubiquitous computing systems
Proceedings of the 2nd International Conference on Simulation Tools and Techniques
An infrastructure for experience centered agile prototyping of ambient intelligence
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Coloured Petri Nets: Modelling and Validation of Concurrent Systems
Coloured Petri Nets: Modelling and Validation of Concurrent Systems
A formal description of multimodal interaction techniques for immersive virtual reality applications
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
The BRITNeY suite animation tool
ICATPN'06 Proceedings of the 27th international conference on Applications and Theory of Petri Nets and Other Models of Concurrency
Formal analysis of ubiquitous computing environments through the APEX framework
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
An empirical study on immersive prototyping dimensions
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
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The user experience of ubiquitous environments is a determining factor in their success. The characteristics of such systems must be explored as early as possible to anticipate potential user problems, and to reduce the cost of redesign. However, the development of early prototypes to be evaluated in the target environment can be disruptive to the ongoing system and therefore unacceptable. This paper reports on an ongoing effort to explore how model-based rapid prototyping of ubiquitous environments might be used to avoid actual deployment while still enabling users to interact with a representation of the system. The paper describes APEX, a framework that brings together an existing 3D Application Server with CPN Tools. APEX-based prototypes enable users to navigate a virtual world simulation of the envisaged ubiquitous environment. The APEX architecture and the proposed CPN-based modelling approach are described. An example illustrates their use.