Pointing gesture recognition based on 3D-tracking of face, hands and head orientation
Proceedings of the 5th international conference on Multimodal interfaces
Pointing at trivariate targets in 3D environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The bubble cursor: enhancing target acquisition by dynamic resizing of the cursor's activation area
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Interacting with large displays from a distance with vision-tracked multi-finger gestural input
Proceedings of the 18th annual ACM symposium on User interface software and technology
Shadow reaching: a new perspective on interaction for large displays
Proceedings of the 20th annual ACM symposium on User interface software and technology
A Fitts Law comparison of eye tracking and manual input in the selection of visual targets
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
Comparing usage of a large high-resolution display to single or dual desktop displays for daily work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparative study of interaction metaphors for large-scale displays
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Interactions in the air: adding further depth to interactive tabletops
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Initial explorations into the user experience of 3D file browsing
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Extending touch: towards interaction with large-scale surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Modeling dwell-based eye pointing target acquisition
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D user interface combining gaze and hand gestures for large-scale display
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Connecting users to virtual worlds within MPEG-V standardization
Image Communication
Assessment of a user centered interface for teleoperation and 3D environments
Proceedings of the 28th Annual ACM Symposium on Applied Computing
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The paper presents a novel user interface combining bare hands and the line of sight (LoS) by using a depth camera from far distance without any handheld devices; as well as a 3D GUI providing both stereoscopy and motion parallax for smart displays. The proposed user interface provides a precise and convenient manipulation which is applicable to browsing thousands of channels andor media files. Especially, the combined interaction methods of the two modalities achieve 120(x) × 70(y) × 5(z) manipulation resolution. And then various user tasks were performed so as to assess the proposed user interface.