IEEE Pervasive Computing
IEEE Transactions on Mobile Computing
Reality mining: sensing complex social systems
Personal and Ubiquitous Computing
txt 4 l8r: lowering the burden for diary studies under mobile conditions
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Using participatory activities with seniors to critique, build, and evaluate mobile phones
Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibility
Activity sensing in the wild: a field trial of ubifit garden
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mobile phones assisting with health self-care: a diabetes case study
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
On using existing time-use study data for ubiquitous computing applications
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
An activity recognition system for mobile phones
Mobile Networks and Applications
The WEKA data mining software: an update
ACM SIGKDD Explorations Newsletter
Ubiquitous Advertising: The Killer Application for the 21st Century
IEEE Pervasive Computing
Clustering and prediction of mobile user routes from cellular data
PKDD'05 Proceedings of the 9th European conference on Principles and Practice of Knowledge Discovery in Databases
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Challenges for social sensing using WiFi signals
Proceedings of the 1st ACM workshop on Mobile systems for computational social science
Using idle moments to record your health via mobile applications
Proceedings of the 1st ACM workshop on Mobile systems for computational social science
Using ratings to profile your health
Proceedings of the sixth ACM conference on Recommender systems
Passive detection of situations from ambient FM-radio signals
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Device-free interaction in smart domestic environments
Proceedings of the 4th Augmented Human International Conference
Utilizing contextual information for mobile communication
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Phoneprioception: enabling mobile phones to infer where they are kept
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing mobile health technology for bipolar disorder: a field trial of the monarca system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring smartphone-based web user interfaces for appliances
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Evaluation of challenges in human subject studies "in-the-wild" using subjects' personal smartphones
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Joint localization and activity recognition from ambient FM broadcast signals
Proceedings of the 2013 ACM conference on Pervasive and ubiquitous computing adjunct publication
Moving Beyond Weak Identifiers for Proxemic Interaction
Proceedings of International Conference on Advances in Mobile Computing & Multimedia
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Much research in ubiquitous computing assumes that a user's phone will be always on and at-hand, for collecting user context and for communicating with a user. Previous work with the previous generation of mobile phones has shown that such an assumption is false. Here, we investigate whether this assumption about users' proximity to their mobile phones holds for a new generation of mobile phones, smart phones. We conduct a data collection field study of 28 smart phone owners over a period of 4 weeks. We show that in fact this assumption is still false, with the within arm's reach proximity being true close to 50% of the time, similar to the earlier work. However, we also show that smart phone proximity within the same room (arm+room) as the user is true almost 90% of the time. We discuss the reasons for these phone proximities and the implications of this on the development of mobile phone applications, particularly those that collect user and environmental context, and delivering notification to users. We also show that we can accurately predict the proximity at the arm level and arm+room level with 75 and 83% accuracy, respectively, with features simple to collect and model on a mobile phone. Further we show that for several individuals who are almost always within the arm+room level, we can predict this level with over 90% accuracy.