Animation of fracture by physical modeling
The Visual Computer: International Journal of Computer Graphics
Efficient binary image thinning using neighborhood maps
Graphics gems IV
View-independent environment maps
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Graphical modeling and animation of brittle fracture
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Pattern-based texturing revisited
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Modeling inelastic deformation: viscolelasticity, plasticity, fracture
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Simulation of wrinkled surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Digital Image Processing
Graphical modeling and animation of ductile fracture
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Real-time simulation of deformation and fracture of stiff materials
Proceedings of the Eurographic workshop on Computer animation and simulation
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Procedural Modeling of Cracks and Fractures
SMI '04 Proceedings of the Shape Modeling International 2004
Example-Based Fractured Appearance
Computer Graphics Forum
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In this paper a simple approach is proposed to render crack-like patterns and animate cracking propagations on surfaces of 3D objects. With some controllable parameters, generating cracks on an object with variant visual effects such as bumping or carving is flexible. Besides, a proposed script system could generate various cracking animation on 3D objects.