Bridging the physical and digital in pervasive gaming
Communications of the ACM - The disappearing computer
Extending cyberspace: location based games using cellular phones
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Pervasive Gaming in the Everyday World
IEEE Pervasive Computing
Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
Understanding geocaching practices and motivations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing Seamless Mobile Augmented Reality Location Based Game Interfaces
Proceedings of International Conference on Advances in Mobile Computing & Multimedia
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This paper presents the concept for community driven Location Based Games (LBG) that involve actively exploring and discovering public spaces similar to the characteristics seen in Geocaching. The game demonstrated in this paper attempts to utilise the motivations and overcome the limitations of existing Location Based Games.