Divide and conquer high-level synthesis design space exploration

  • Authors:
  • Benjamin Carrion Schafer;Kazutoshi Wakabayashi

  • Affiliations:
  • NEC Corporation, Japan;NEC Corporation, Japan

  • Venue:
  • ACM Transactions on Design Automation of Electronic Systems (TODAES) - Special section on verification challenges in the concurrent world
  • Year:
  • 2012

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Abstract

A method to accelerate the Design Space Exploration (DSE) of behavioral descriptions for high-level synthesis based on a divide and conquer method called Divide and Conquer Exploration Algorithm (DC-ExpA) is presented. DC-ExpA parses an untimed behavioral description given in C or SystemC and clusters interdependent operations which are in turn explored independently by inserting synthesis directives automatically in the source code. The method then continues by combining the exploration results to obtain only Pareto-optimal designs. This method accelerates the design space exploration considerably and is compared against two previous methods: an Adaptive Simulated Annealer Exploration Algorithm (ASA-ExpA) that shows good optimality at high runtimes, and a pattern matching method called Clustering Design Space Exploration Acceleration (CDS-ExpA) that is fast but suboptimal. Our proposed method is orthogonal to previous exploration methods that focus on the exploration of resource constraints, allocation, binding, and/or scheduling. Our proposed method on contrary sets local synthesis directives that decide upon the overall architectural structure of the design (e.g., mapping certain arrays to memories or registers). Results show that DC-ExpA explores the design space on average 61% faster than ASA-ExpA, obtaining comparable results indicated by several quality indicators, for example, distance to reference Pareto-front, hypervolume, and Pareto dominance. Compared to CDS-ExpA it is 69% slower, but obtains much betters results compared to the same quality indicators.