Anxiety increases the feeling of presence in virtual reality
Presence: Teleoperators and Virtual Environments
Comparison of the levels of presence and anxiety in an acrophobic environment viewed via hmd or cave
Presence: Teleoperators and Virtual Environments
SPPRA '08 Proceedings of the Fifth IASTED International Conference on Signal Processing, Pattern Recognition and Applications
International Journal of Human-Computer Studies
The role of presence in the level of anxiety experienced in clinical virtual environments
Computers in Human Behavior
International Journal of Human-Computer Studies
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Tracking behavior with a virtual spider and a neutral target is compared in fearful and nonfearful subjects. Head-tracking in virtual environments appears to be a scale-free behavior with long-range fractal-like patterns. Moreover, these fractal patterns change according to what the target affords the tracker and the level of behavioral avoidance manifested by the subjects. Results are interpreted in terms of ecological psychology and nonlinear dynamics, and implications for virtual reality (VR) psychology are outlined.