Anãlise comparativa de heurísticas para avaliação de jogos digitais

  • Authors:
  • Thiago Schumacher Barcelos;Thiago Carvalho;Juliano Schimiguel;Ismar Frango Silveira

  • Affiliations:
  • Instituto Federal de Educação, Ciência e Tecnologia de São Paulo -- IFSP, and Universidade Cruzeiro do Sul -- UNICSUL;Instituto Federal de Educação, Ciência e Tecnologia de São Paulo -- IFSP;Universidade Cruzeiro do Sul -- UNICSUL;Universidade Cruzeiro do Sul -- UNICSUL

  • Venue:
  • Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
  • Year:
  • 2011

Quantified Score

Hi-index 0.00

Visualization

Abstract

Heuristic evaluation can potentially identify issues related to the interface and playability of digital games, as long as an adequate set of heuristics is used. However, heuristic sets proposed in the literature have an excessive number of items and some are not specific enough to reveal issues. In this work, we propose a set of compiled heuristics for digital game evaluation. We compared the performance of the novel set with a set from the literature and conclude that, even though the novel set has roughly half the items, it allowed the identification of the same number of issues in two games. The description of the identified issues was slightly more specific.