A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Calculating Dense Disparity Maps from Color Stereo Images, an Efficient Implementation
International Journal of Computer Vision
Improvements in Real-Time Correlation-Based Stereo Vision
SMBV '01 Proceedings of the IEEE Workshop on Stereo and Multi-Baseline Vision (SMBV'01)
A versatile stereo implementation on commodity graphics hardware
Real-Time Imaging
Coarse-to-fine stereo vision with accurate 3D boundaries
Image and Vision Computing
FFTC: fastest Fourier transform for the IBM cell broadband engine
HiPC'07 Proceedings of the 14th international conference on High performance computing
Video-rate stereo depth measurement on programmable hardware
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Multi-resolution real-time stereo on commodity graphics hardware
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Fast variable window for stereo correspondence using integral images
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Low-cost FPGA stereo vision system for real time disparity maps calculation
Microprocessors & Microsystems
Adaptive Census Transform: A novel hardware-oriented stereovision algorithm
Computer Vision and Image Understanding
Fast implementation of dense stereo vision algorithms on a highly parallel SIMD architecture
Journal of Real-Time Image Processing
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In this paper, we present what we believe to be the first implementation of a disparity map computation algorithm, using a local block-based matching technique, on the Cell Broadband Engine, a new processor released by Sony, Toshiba and IBM. The paper discusses the architecture of the Cell Broadband Engine from an image processing perspective. The results of the implementation are also presented and compared to the results obtained using desktop processing devices such as CPUs and GPUs, and shows that the computational power of the Cell Broadband Engine can be used to implement image processing algorithms in real-time.