Information visualization using 3D interactive animation
Communications of the ACM - Special issue on graphical user interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Real-time, continuous level of detail rendering of height fields
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Smooth view-dependent level-of-detail control and its application to terrain rendering
Proceedings of the conference on Visualization '98
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Virtual environments for geographic visualization: potential and challenges
Proceedings of the 1999 workshop on new paradigms in information visualization and manipulation in conjunction with the eighth ACM internation conference on Information and knowledge management
Computer-generated pen-and-ink illustration of trees
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
International Journal of Human-Computer Studies - Special issue: Interactive graphical communication
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Does Animation Help Users Build Mental Maps of Spatial Information?
INFOVIS '99 Proceedings of the 1999 IEEE Symposium on Information Visualization
INFOVIS '01 Proceedings of the IEEE Symposium on Information Visualization 2001 (INFOVIS'01)
Real-Time Expressive Rendering of City Models
IV '03 Proceedings of the Seventh International Conference on Information Visualization
Visual interest and NPR: an evaluation and manifesto
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Jump flooding in GPU with applications to Voronoi diagram and distance transform
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Image enhancement by unsharp masking the depth buffer
ACM SIGGRAPH 2006 Papers
ACM SIGGRAPH 2007 sketches
Improved alpha-tested magnification for vector textures and special effects
ACM SIGGRAPH 2007 courses
Animated Transitions in Statistical Data Graphics
IEEE Transactions on Visualization and Computer Graphics
Automatic generation of tourist maps
ACM SIGGRAPH 2008 papers
3D Generalization Lenses for Interactive Focus + Context Visualization of Virtual City Models
IV '08 Proceedings of the 2008 12th International Conference Information Visualisation
A variational approach for automatic generation of panoramic maps
ACM Transactions on Graphics (TOG)
Artistic rendering of mountainous terrain
ACM Transactions on Graphics (TOG)
Focus+Context Route Zooming and Information Overlay in 3D Urban Environments
IEEE Transactions on Visualization and Computer Graphics
Directing gaze in 3D models with stylized focus
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Real-time rendering of water surfaces with cartography-oriented design
Proceedings of the Symposium on Computational Aesthetics
Hi-index | 0.00 |
Virtual 3D city models play an important role in the communication of complex geospatial information in a growing number of applications, such as urban planning, navigation, tourist information, and disaster management. In general, homogeneous graphic styles are used for visualization. For instance, photorealism is suitable for detailed presentations, and non-photorealism or abstract stylization is used to facilitate guidance of a viewer's gaze to prioritized information. However, to adapt visualization to different contexts and contents and to support saliency-guided visualization based on user interaction or dynamically changing thematic information, a combination of different graphic styles is necessary. Design and implementation of such combined graphic styles pose a number of challenges, specifically from the perspective of real-time 3D visualization. In this paper, the authors present a concept and an implementation of a system that enables different presentation styles, their seamless integration within a single view, and parametrized transitions between them, which are defined according to tasks, camera view, and image resolution. The paper outlines potential usage scenarios and application fields together with a performance evaluation of the implementation. © 2012 Wiley Periodicals, Inc.