The building blocks of experience: an early framework for interaction designers
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Where the action is: the foundations of embodied interaction
Where the action is: the foundations of embodied interaction
Theoretical foundations for experiential systems design
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Technology as Experience
Grounding experience: relating theory and method to evaluate the user experience of smartphones
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics
Acting with Technology: Activity Theory and Interaction Design (Acting with Technology)
Acting with Technology: Activity Theory and Interaction Design (Acting with Technology)
Towards a shared definition of user experience
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Aesthetics and experience-centered design
ACM Transactions on Computer-Human Interaction (TOCHI)
User experience over time: an initial framework
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UX research: what theoretical roots do we build on -- if any?
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Hi-index | 0.00 |
User experience (UX) research has received increasing importance in the field of Human-Computer Interaction (HCI). The CHI community has recently recognized a need for a complementary conceptual-theoretical discussion about UX (Obrist et al., 2011). This paper introduces conceptual development work of the notion of UX that aims at understanding the holistic nature of the phenomenon by connecting the temporal and long-term UX to each other. Activity theory by Leontjev, combined with Dewey's concept of an aesthetic experience, provided the theoretical framework for defining the concept of expanded UX (eUX). The concept of eUX is an analytical tool for design of interactive high-tech products. The concept of eUX can be utilized to reach a deeper understanding of UX in the HCI research and practice. This article concentrates on the theoretical exploration of the concept of user experience, excluding empirical studies of phenomenon.