The pleasure principle: immersion, engagement, flow
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
Design and evaluation of a wind display for virtual reality
Proceedings of the ACM symposium on Virtual reality software and technology
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire
Presence: Teleoperators and Virtual Environments
CityWalker: a mobile GPS for walking travelers
Proceedings of the 2008 ACM symposium on Applied computing
Poster: Design and evaluation of 3D content with wind output
3DUI '09 Proceedings of the 2009 IEEE Symposium on 3D User Interfaces
A novel wearable device to present localized sensation of wind
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments
Sensor-rich video exploration on a map interface
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Seeing the bigger picture: a user perspective on 360° TV
Proceedings of the 10th European conference on Interactive tv and video
Second screen applications and tablet users: constellation, awareness, experience, and interest
Proceedings of the 10th European conference on Interactive tv and video
Sight surfers: 360º videos and maps navigation
Proceedings of the ACM multimedia 2012 workshop on Geotagging and its applications in multimedia
Immersive 360° mobile video with an emotional perspective
Proceedings of the 2013 ACM international workshop on Immersive media experiences
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Immersion in video has a strong impact on the viewers' emotions, their sense of presence and engagement. In this paper, we present the design and user evaluation of Windy Sight Surfers, an interactive mobile application, to be used on its own or as a TV second screen, providing an approach to an immersive environment, for the capture, visualization and navigation of georeferenced 360° and high definition videos. In this approach, wind is used as a means to enhance immersion, by giving a more realistic feel of wind, speed and orientation to the user. Usability results revealed increased immersion and appreciation for both experience sensing and context awareness features, which are the two main categories of the designed features.